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watt is dis?

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watt is dis? Empty watt is dis?

Post  Jakeman Mon Aug 30, 2010 8:58 am


3 WattDragonfly
3 Wattgiraffe
3 Wattlemur
3 Wattpheasant
3 Thunder King Rai-oh
1 Wattfox

-
3 Solidarity
1 Wattcine
3 Smashing ground
2 book of moon
1 Sorl
1 dark hole
1 Monster Reborn
2 Recycling Batteries

-
3 Dimensional prison
3 Sakuretsu Armor
(typing that exploded nostalgia everywhere)
2 BTH
1 Mirror force
1 Torrential
1 royal oppression


Well, there isn't much to say, its somewhat of an aggressive deck that sits behind the Watt Cards ability to not really care what your opponent has on the field. all of the monsters in this deck (besides Thunder king Rai-oh) have very low attack, so I felt that they really needed the continuous boost of solidarity (which I opted to run > honest)this is also the reason behind the quite massive amount of defensive spells/traps in the deck.

I may move up too two Watfox since WatChimera is quite insane.
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Post  Vanilla fox Mon Aug 30, 2010 9:49 am

This looks great. Why no judgment of thunder?? It's playtesed fairly well for me. Granted JoT is a bit situational.

Let me know how this playtests.
And a second fox is a good idea, chimera is quite good, lol.
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Post  Trae5454 Mon Aug 30, 2010 9:57 am

yea im intrested in how it plays! king
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Post  Jakeman Mon Aug 30, 2010 2:56 pm

I was originally running Judgment of thunder, but with a monster count as low as that I felt it would be more worth it to just run Sakuretsu armor, they almost always going to do the same thing but Sakuretsu armor gets a lot more chances to actually do something.
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Post  Trae5454 Mon Aug 30, 2010 9:05 pm

Sak is broken. king
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Post  Kaine-TSH Tue Aug 31, 2010 6:11 am

Jakeman wrote:
3 WattDragonfly
3 Wattgiraffe
3 Wattlemur
3 Wattpheasant
3 Thunder King Rai-oh
1 Wattfox

-
3 Solidarity
1 Wattcine
3 Smashing ground
2 book of moon
1 Sorl
1 dark hole
1 Monster Reborn
2 Recycling Batteries

-
3 Dimensional prison
3 Sakuretsu Armor
(typing that exploded nostalgia everywhere)
2 BTH
1 Mirror force
1 Torrential
1 royal oppression


Well, there isn't much to say, its somewhat of an aggressive deck that sits behind the Watt Cards ability to not really care what your opponent has on the field. all of the monsters in this deck (besides Thunder king Rai-oh) have very low attack, so I felt that they really needed the continuous boost of solidarity (which I opted to run > honest)this is also the reason behind the quite massive amount of defensive spells/traps in the deck.

I may move up too two Watfox since WatChimera is quite insane.

I like running 3 WattLemur, 3 Battle Fader and 3 T Roar....your opponent NEVER gets to attack...granted that Battle Fader could be a dead draw so two faders cld be just as good. i love the idea of solidarity and Battle Fader would work perfectly in this deck because he removes himself from play. Doesn't harm Solidarity at all!
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Post  Jakeman Tue Aug 31, 2010 6:57 am

The monsters in this deck don't really do a lot of killing other monsters so I felt it was more worth it to invest card slots into cards that do that rather than just preventing attacks, especially since we have dark hole and it will become much more rare for players to commit a large amount of monsters to the field.


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Post  Trae5454 Wed Sep 01, 2010 1:32 am

i like Jakeman's build it interesting, i still kinda wana make a burn build of watts tho just 2 see how it plays. for sum reason everythime i think bout this deck thunder dragon comes 2 mind but idk that doesnt seem very good. king
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Post  Jakeman Wed Sep 01, 2010 3:04 am

lol, I almost ran thunder dragon but there just really wasn't a point besides the empty +1
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Post  Trae5454 Wed Sep 01, 2010 3:09 am

Lol yea, I was thinkin bout it but all it is is a +1 that does nuthing except turn 1 a thunder in tha grave 4 solidarity. king
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