Deko ex Machina (sept)

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Deko ex Machina (sept)

Post  Jakeman on Thu Aug 19, 2010 5:38 am

3 Dekoichi the Sparkling Train of Vampirism
2 Black Salvo
3 Gearframe
3 Fortress
1 Force
1 Soldier
3 CyberDragon
1 Cyber Eltanin
2 Breaker the Magical Warrior
1 Card Trooper
-
1 Dark hole
1 Monster reborn
1 Giant Trunade
2 Smashing Ground
3 Book Of Moon
1 Limiter Removal
1 Monster Reborn
2 Pot of Avarice
1 Future Fusion
-
2 BTH
1 mirror force
1 torrential
1 Trap Stun
1 Call of the haunted
2 Dimensional Prison

Basically I use my floaters to force simplify until I can get into a position where I can make big swings with Fortress for gg. Salvo lets me BlackRose very easily to get myself into a safe position to make big swings with Fortress.

Edit: I opted to run Breaker > Gigantes as breaker just seemed to get the job done more consistantly, also it gives me the (although rare) ability to go into Arcanite Magician.

I regretfully moved the jujitsu masters to the side so that I had more room to add the third Cyber Dragon, and a Cyber Eltanin whose been testing WONDERFULLY thus far, amazing followup to a failed DarkHole/BlackRose or just to gain some quick card advantage.


Last edited by Jakeman on Mon Aug 30, 2010 9:22 am; edited 1 time in total
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Re: Deko ex Machina (sept)

Post  Kaine-TSH on Sun Aug 22, 2010 12:17 am

I love your strategies. One of the best things anyone has ever told me was to trick you opponent during your side outs. I personally like to take my 15 card side and just put it in my deck than side out 15 cards. That way they have no idea what I sided out if anything and how much. Also alot of people choose not to run TT, Mirror, BTH or etc in place of other cards during the first round. Because your opponent plays more defensively during round 1 at round 2/3 you side into your Mirror, TT, etc and than they think you don't have them based on your play style first round and get the big ..OH NOESSSSSSSSSSSS

Good stuff man. Love the Jitsu idea.
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Re: Deko ex Machina (sept)

Post  Vanilla fox on Sun Aug 22, 2010 4:59 am

Sounds and looks good!! I def wanna see it in motion though!
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Re: Deko ex Machina (sept)

Post  Jacksonludin on Tue Aug 24, 2010 11:38 am

i liked playing this jake it tests rele well

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Re: Deko ex Machina (sept)

Post  Trae5454 on Thu Aug 26, 2010 7:09 am

ive noticed it doesnt open 2 many defencive cards, mayb add sum. just a suggestion king
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Re: Deko ex Machina (sept)

Post  Jakeman on Mon Aug 30, 2010 9:17 am

Thanks for the Positive (yet not tremendously constructive >.>) feedback! I'm changing the list to a more updated version.
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Re: Deko ex Machina (sept)

Post  Trae5454 on Mon Aug 30, 2010 9:22 am

I wasn't trying 2 b mean or w.e. bout it (sorry u took it that way) I was just saying wat u said wen I was playin u with xsabers u said u never had defencive cards. king
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Re: Deko ex Machina (sept)

Post  Trae5454 on Mon Aug 30, 2010 9:23 am

BUt yes I would lik 2 see an updated version. king
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Re: Deko ex Machina (sept)

Post  Jakeman on Mon Aug 30, 2010 9:32 am

by "not very constructive" I meant they weren't really helpful, they where just positive. lol

That was actually a suggestion so it was more the opposite as to what I was complaining.
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Re: Deko ex Machina (sept)

Post  Trae5454 on Mon Aug 30, 2010 9:34 am

Ok well I do think tha deck is good and I hav no real suggestions 4 tha build except add mor defencive cards bro. king
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